SAGA AAR: Late Romans vs Goths
We had won the battle and pillaged the Hunnic fort; it was no longer the time of rage and death but the time of laughter and songs of victory. Anyway, that's how the evening should have been, but that doesn't take into account the pettiness of our allies, the cursed Goths... May God strike them down! The men had started to celebrate the victory when the time came for us warlords to divide the spoils. And then, what did I hear? That son of a bitch wants more than half the total? His men had only to kill some beardless shepherd while I faced, sword in hand, a Hun so evil that he might have been the scourge of God himself? So yes, faced with such dishonesty, I got a little angry and... killed him. Then, even though we were drunk like pigs, I ordered my men to slaughter them all!
~
Last week we played a game of SAGA, the fast paced Dark Age wargame. We both used our armies from the late ancients. Barend commanded his Romans while I lead the rebellious Goths.
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Every faction in SAGA has a unique Battleboard, here you see the Gothic one. |
Because the dice are quite limited you always have to make compromises: Am I going to activate lots of men, or am I going to activate a single unit and give them as many bonusses as possible?
Another interesting part of SAGA is it's fatigue system. Units build up fatigue which hamper their ability to fight or even move. You can also use your enemies fatigue points to give them all kinds of penalties.
The scenario we played describes a camp brawl between two factions within the same army. In this case Romans and Goths, which actually sounds quite plausible, as Goths were regularly incorporated into the legions of the Roman Empire.
The deployment rules for this scenario are interesting; as we're dealing with a camp brawl, we could effectively deploy our individual units anywhere on the table. So our initial deployment looked like this:
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How both armies deployed. |
My Goths we're the first to move. Since I had, rather visciously, deployed my mounted warriors directly behind the Roman archers, I was eager to charge them in the rear. This attack did not go as planned though, and I lost two of my four mounted warriors, while I only managed to kill three of his eight archers. Not a good trade!
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The sneaky Goths charge the Roman archers. |
Barend's Romans did much better. Or, to be specific, his Roman did much better. Indeed, the Roman warlord Julius Regina (not a historic Roman warlord) surged into my hearthguard of heavily armored footmen and killed two out of four, while my Goths couldn't even dent his gold plated mask.
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The Roman warlord Julius Regina charges forward. |
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Barend's incredible roll. |
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The mighty duel between Euric and Julius Regina |
In the third turn the battle started to shift in favor of the good guys (the Goths, that is). A great duel commenced between my own warlord, the mighty Euric, and the honorless Julius Regina. Revenge was sweet when Regina's head finally fell to the ground. Now, blinded by my newfound confidence, I ordered Euric to charge for a second time, destroying three out four of Barends Roman hearthguard. While these warlords are evidently not to be messed with, Euric was now heavily fatigued at the start of the fourth turn. And so, the lone Roman legionary, taking his chance, used the last of his remaining strength to hurl his plumbata towards the Gothic warlord, hitting his mark and killing him instantly! So much for the warlords.
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The courageous legionary kills the Gothic warlord with a plumbata. |
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Possibly still drunk warriors ready to charge into their doom. |
Merijn
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The end of the round. |
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